View on ArtStation ↗SELECTED VFX / ARTSTATION

SENIOR VFX ARTIST · FORMER VFX LEAD
From Real-Time Worlds to Cinematic Moments
CURRENTCloud Imperium Games Senior VFX Artist
PREVIOUSRazor Edge Games VFX Lead
PRACTICEVideo Games, Film & Animation Visual Effects & Directing
01 / SELECTED WORK
A selection of real-time effects and cinematic explorations. Open a project on ArtStation for footage, process and full credits.
View on ArtStation ↗SELECTED VFX / ARTSTATION
View on ArtStation ↗SELECTED VFX / ARTSTATION
View on ArtStation ↗SELECTED VFX / ARTSTATION
View on ArtStation ↗SELECTED VFX / ARTSTATION
View on ArtStation ↗SELECTED VFX / ARTSTATION
View on ArtStation ↗SELECTED VFX / ARTSTATION
Star Citizen imagery © Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd. These projects are collaborative productions; my individual contributions and team credits are detailed on ArtStation.
MANCHESTER, UK02 / ABOUT
I’m a Senior VFX Artist and former VFX Lead, working across AAA games, film and animation.
At Cloud Imperium Games, I create real-time effects for Star Citizen, mentor artists and develop workflows in collaboration with Art Direction, Design, Engineering and Tech Art.
At Razor Edge Games, I built and led a six-person VFX team. Before becoming VFX Lead, I directed the studio’s cinematic trailer.
My earlier work includes directing commercials, short animations and films, and producing and directing an interactive AR children’s book.
My background also includes VFX supervision at Parnian Film, freelance production, stylized mobile-game effects, motion graphics and stop-motion work. That range informs how I approach rhythm, composition, performance and technical constraints.
The résumé covers my career history; ArtStation holds the project breakdowns.
03 / PERSONAL WORK
Drawing, photography and stories are other ways I explore character, atmosphere and the unfamiliar.
Explore Featured Artwork ↗
Akhtargar / Artwork ↗05 / CONTACT
For professional enquiries and creative conversations.